How Players Made Classic WOTLK Pay To Win

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How Players Made Classic WOTLK Pay To Win

You once had a channel that has been recommended all the time. Yes, I've never done this before, so anyway, if you want to subscribe, it will greatly help me win these three words through content payment, which will promote people to destroy the player's participation before considering starting the game, thus directly obtaining rewards in the game and reducing the need for player progress. All these are in the name of money in real life, This is a major problem of action in the game.

If we reward the success of the game in real life, it is always a painful thing to transform the success of the game into the success of the game.

We have seen that other games enter the paid profit mode. Players disappear overnight, and runscape evolves into runescale 3, losing a large number of players, because most people do not like the development direction of the game, The developer decided to win Payton into the game through the gambling system. There was even a player who made a series of programs on Youtube about getting the highest statistics with only real money. Although this was to win money, it was all the systems allowed by the game. The developer dedicated a lot of people, who only spent money on some events, just like their hobbies, Get the items of another level they want, or some cool looking armor and mobile games. Whether it's a market driven by "pay to win" and "cash store", at least for retail and subscription, the box fee mode of World of Warcraft is a systematic dinosaur.

These days, you can only use one or any of them to escape. Now, for most games, this is a box or digital download, I think I should say that all the big games are free cash stores. Other thugs or battlefields make people addicted. They may spend on something they think is cool, or they see their favorite ribbons, or whatever it is.

I know that after I see the calendar, there is an immortal soldier. This kind of thing will make you tired, Even the promotion of retail roles has been the same for a long time.

Since the rule of the warlords of Delano, when you buy an extension, you can get a free extension. Mr. Pandarya introduced it as a formal function, as well as quantity and pets, into World of Warcraft. For the first time, he considered opening a cash store. What about the classics?

Then there is no right to pay to win, But players have found a way to make the game pay for winning. The important thing is to know that there is no official means to spend your real money to get gold in classic games. For in game economies, there is nothing wrong with paying for gold in exchange for services. It always happens on websites such as the airport portal. Of course, services based on the use of in game currency alone cannot be paid for winning, Because every player has an equal opportunity in the game.

In order to achieve the goal of exchanging gold coins, such as lion head helmets, epic mounts, new enchantments or some equipment prepared for your twin brothers, it seems that quite a few players directly buy gold coins from illegal sources to raise funds for the game, This has a direct and terrible impact on the game. I believe you have heard that when gold is much more important in classic games than in any other version of World of Warcraft, it is never easy to obtain, and mount classes with new skill levels need a large amount of things, which makes some equipment upgrade consumables fascinated by raid or pvp. This list is really emerging in the retail industry. I have accumulated hundreds of thousands of gold for many years.

I don't even need so much for a surprise night.

But after a long time, I have reported botting in detail on this channel, because I want to expose it when the new farm appears. I want to try to provide some insights for the layman about what they are doing and the potential reasons. I am also very interested, We have done so many months ago. The ban has set off a powerful wave of zombies. The latest changes in the rich thorium ore veins are the least terrible, but they continue to make a comeback The number is also quite large. To put it simply, if people do not buy gold and farm a lot, they will not be so popular. I think it is obvious that many players do not want to farm any more, but they want to ensure that they have a shortcut to the best goods or consumables, and it seems that people are not afraid of being hit by the ban. Gold is crucial to every negative impact of the game.

So let me give you an example to see how it develops, so you can ask a player to gold for pve or pvp consumables, Because they want to perform as well as possible in the content, even if the content is simple, which is not rare, they began to do some herbal medicine treatment or mining within an hour. Later, they found some rich thorium veins around the eastern plague area, but they had no luck in the aspect of arcane arts. Although a couple's dream can only set off a plague outbreak, or somewhere near this mark, This is very frustrating. The money they earn is not even enough for a mongoose and some frustrating free mobile potions. So they went to the auction house to continue their list. After checking their list, they saw that a large drug factory x a druid published a pile of prices for the outbreak of the plague in the eastern plague area, each of which exceeded three gold coins.

But you can hardly find a node in the open world, and this guy seems to be online all the time, I guess this is just a big server.

If you want to, you can only play in the evening when you are very busy. Do you know that you have a job, and so on? If you look at some gold making guides on the Internet, there must be a better way to jump shot, which may be better. Now the arcane arts are recovering, because the east area of Diyamore has changed, but you must divide the loot into two ways according to the equipment level, This is not very good. You have noticed some other things, but most of them seem to be difficult to achieve 60 to 80 gold coins per hour, more or less. Every guide will say, play the wizard upgrade game of the wizard gold coin farm with a wizard wizard wizard, but you don't have a wizard.

You have a soldier and a druid, just like you do in vanilla. In addition, there are always people selling liquor to Mara and Zg of the Scarlet Monastery. They are always online. You will also see a GDP. However, a week later, your soldiers are ready.

You need gold now, so you see some posts on Reddit that say that people buy things with stupid gold. You will definitely join a team that follows whales, A mage with a speed of 10km has a mineral accelerator gem, an unsurpassed soldier has a 50km dragon tooth amulet magically, and a rogue will eventually pay for Malada for 20km. During the run, you have already reached the top of the DPS in the ranking list, and you suddenly become richer and have thousands of gold. Now you just need to explain to your general manager why you are locked in BWL, but no matter what you think, I do this several times a month, and I will get gold before tbc.

But you really want to know how these people breed such a large amount of gold in your mind.

In addition, why they are willing to use such large gold coins to buy those really good things, but for such a long time of cultivation, it seems not worth imagining that 50000 gold coins are dropped on an item, Let's assume that the player has a magician who can improve cg, and they earn 250 gold coins per hour on average - that is, 10 hours a day, 20 days a day, 20 hours a day, 200 hours a day, which is more than full-time work. For a Drake fan, two-thirds of the time in a month seems too much, especially when you consider that the player spent about 400000 to 500000 dollars to buy the scarab lord, It's like players spend so much money to buy goods. They don't know how long it will take to cultivate gold, because they get gold from other places. Well, at the end of the game, non organic soldiers worth 50000 dollars are divided among dozens of players.

This is the way for sellers buyers to return to the sellers with gdkp golden section consumables and other purchasable services. This is a very neat cycle. Even so, a considerable part of the flow will go to purely legitimate players, such as enchanting and portals. But these are very small expenses. GDP is not small at all. GDP has created an environment in which the biggest wallet is the winner.

It has fostered a culture of spending money to win. Not only that, but it also encumbers those who cannot find it When they go to the farm, the legal substitutes for gold obtained from ordinary beans are put aside, which is no longer worth their time. Therefore, indirectly, gold buyers let ordinary people participate in their decisions, and then they will continue to buy overpriced items from auction houses. This is caused by natural inflation, because gold purchases will return gold to the seller, and then resell gold. Do you see that the overall situation is like this now, What are our poor soldier friends doing here? If he can't find a GDP, there is less gold.

He wants to spend another 2 hours of BWL to exchange 500 to 1000 pieces of gold, or return to the average level of 60 pieces of gold per hour.

Or he will think it is good. If I can't beat them, I will join them. No one will be banned. Maybe he will use some GDP gold or buy gold to improve his mage so that he can start promoting other players, If he wants to be completely legal under the current gold income situation, this seems to be a game. After all, the real game is at the end of the game. You can watch Netflix at your height, while the mage will only promote you to the level, let you play the role of equipment, and then lock in the running of GDP, instead of raiding with your guild to change to the pvp specification, piling up on consumer goods, adding your prefabricated crushing pugs, and using your own account this week, Then, before using it again next week, you can write off and do other things.

You start to be indifferent to gold. Maybe you are just the buyer of next week's GDP. You have seen that some dfts are now sold at 15k, which is too cheap. Right, it only takes a few hours. During the extra shift on Friday this week, you even heard that the warrior who paid 50000 pounds spent 70000 pounds to buy an ancient Karachi ripper.

Obviously, there is no ban on such things, This is why normal players cannot compete with gold that has been withdrawn, and gold is almost certainly bought. It is reasonable to say that buying gold will become a buyer, otherwise they will think that this is not what I want to do. It is one thing to quit the agricultural robot, but another to buy it. You can't survive without a buyer. I don't think many players actually think that buying now will have any impact.

I've heard the saying that I can buy gold directly and mail it to you. If Blizzard causes serious damage to buyers rather than sellers, you will be prohibited. I mean, gold must still come from some traders. Considering that it will not be so easy to conduct an investigation, I bet you can easily guess that this is probably the problem. Although as time goes on, a little investigation of the classics in any event is a huge price to pay for winning the game.

To be honest, all this is done in the game, But I just think that a considerable part of it is no longer from the cultivation of regular players, but the opposite of gold that is being purchased and moved. It is this activity that also reminds people of the wow logo. Although I am not sure whether it will prevent people from buying cheaper alternatives, not just making gold more valuable, which is not a good situation, In addition, the demand for consumables and gold will fall into the cliff in a few weeks or even a few weeks. I think the products filled with robots will hit a wall soon, rather than very late.

I will introduce them in detail soon. Anyway, have you ever seen crazy gdp bids? Have you ever had an experience similar to mine here? It seems more common than you think. Hit me below. If you want, I will see what you like next time. Please like the content and subscribe.

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