None of these cards see any play whatsoever

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For a while, Innervate redeemed itself as you got to queue into those people playing Aggro Druid for the first time that didn’t realise that Innervate + Living Mana didn’t work quite how they expected, but once the novelty of laughing at that misfortune wore off, it went right back to being a huge frustration again POE currency trade .


Wild should be to Standard what Marvel vs Capcom 3 was to Street Fighter IV.

(Almost?) every nerfed card
Ok, plot twist. So far all of these entries have been about maintaining the health, interest, and competitive integrity of Standard as a format, but what about how we’re treating Wild? Wild as a format is at its best when it is truly bonkers. A format where everything is so overpowered, that by extension, nothing is. Wild should be to Standard what Marvel vs Capcom 3 was to Street Fighter IV, an insane sandbox where the usual rules don’t apply and the onus is on you as a player to find the most busted, degenerate strategy you can possibly imagine and make it work.

With that in mind, take a look back at the cards that have been nerfed over the last year or two; Force of Nature, Ancient of Lore, Leper Gnome, etc. None of these cards see any play whatsoever, so why not make them at least somewhat useful, revert them to their original form and send them packing to a world where they might be appreciated?

Of course we’ll have to keep an eye on any particular interactions that do just end up being an insta-win button, and cards that have received nerfs but still see play like Unleash the Hounds can stick around, but overall it feels like an elegant way to get some usage out of a relevant portion of the game’s card base that currently have zero impact on the game at almost any level.

I managed to get through all of that without even mentioning Warsong Commander or the Patron nerf, are you proud of me world?

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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.Try Guild Wars 2: Path of Fire for free this weekend


The Guild Wars 2 expansion Path of Fire that was announced last week will take players to the Crystal Desert region south of Ascalon cheap POE currency , a location that veterans of the original Guild Wars will likely find familiar—that's where it was first seen. You can read all about it here, and soon you'll have the opportunity to dive in and experience it yourself during a free "preview weekend" that runs from August 11-13.

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